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Non-native Files

How to Create an Enviz Space Using Non-Native Files

Updated over 2 weeks ago

Remember to check the following guides for your model. This is the same across all file types.

  • Open or hide all doors to ensure access to all areas.

  • Add a ground plane to facilitate navigation. Limit thickness to 20mm.

  • Purge file to remove unnecessary elements and delete geometry that is not in view or off to the side.

  • Glass must use translucent material with over 80% opacity.

  • Adhere to size limitations:

    • Model's x, y and z axis does not exceed 500m/1640ft

    • < 4 million triangles

For additional details, refer to our Modelling Guidelines.

ArchiCAD

We suggest exporting your file as a .skp (SketchUp).

To do this follow the below instructions.

  1. Save a copy of your model

  2. Make sure you have applied the general guidelines (as above)

  3. Remove any 3D views that are not applicable

  4. Purge your file

  5. Select 'Save As'

  6. Change the file type to '.skp'

  7. Select okay

Check your settings in ArchiCAD to ensure relevant elements are showing. While in this prompt box, check your polygon counter does not exceed the limitations (approx. 4 million)

Enscape in ArchiCAD

Please note that Enscape furniture, textures and other elements will not transfer across to Enviz. We strongly recommend you remove any Enscape objects and replace them with a native file type.

Rhino

We suggest exporting your file as a .skp (SketchUp).

To do this follow the below instructions.

  1. Save a copy of your experience

  2. Make sure you have applied the general guidelines (as above)

  3. Purge your file

  4. Select 'Save As'

  5. Change the file type to '.skp'

  6. Select okay

It is recommended that you convert geometry to a mesh however may not be necessary.

Blender

Blender does not have a direct way to save as or export to an Enviz native file type (.rvt, .skp, .max).

If you have a Blender model and have access to 3ds Max or SketchUp we suggest you try the following flow.

  1. Save a copy of your experience

  2. Make sure you have applied the general guidelines (as above)

  3. Purge/Clean Up your file

  4. Select file and then Export

  5. Change your file type

    1. SketchUp = Collada (.dae)

    2. 3ds Max = FBX (.fbx)

  6. Import your file into the appropriate program (SketchUp or 3ds Max)

  7. Save

Other file types

Currently, Enviz only supports native file types for Revit, SketchUp, and 3ds Max. If your software allows exporting to one of these formats, you may be able to use it with Enviz. However, compatibility may vary, and some model geometry or textures may not convert correctly.

Our team are always here to help. If you find yourself having issues with converting a file please reach out by emailing us at [email protected]

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